This does not give him another pistol to use. Replaying Chapter 2 on a New Game+ still has Sebastian retrieving the pistol from the ground despite him already having one.The other firearms can be deliberately avoided if the player so choose. It is also the only firearm in the game that the player cannot deliberately miss, apart from the mandatory Rocket Launcher sequence of Chapter 15, since it is acquired as part of a cutscene, and its use is required at multiple points throughout the story.This ammo is not retained after said events are over, however. scripted scenes where a boss grabs Sebastian), the game will automatically give the Handgun some ammo, so that the game cannot become stuck if the player were being wasteful with their resources. During these sequences, especially those where he has to shoot something to progress (e.g. He would also automatically equip it at certain points during gameplay. The handgun is present in all cutscenes where Sebastian is supposed to have a weapon out, regardless of whatever he has equipped at the moment. ![]() He does use the proper stance when equipped with the Burst Handgun, however. Sebastian holds the default handgun in an improper teacupping stance instead of the Weaver stance that's been standard for police and law enforcement since the 1950s.The revolver usable by Sebastian is the service pistol once belonged to Oscar Connelly, who allegedly never got that many chances to actually use it.Despite the extended magazine, it holds the same amount of ammo as the revolver prior to upgrades. The Burst variant is instead a modified parkerized M1911A1 with a squared trigger guard and lacks the traditional bearvertailed grip safety, and the grip body is additionally machined with finger grooves. ![]() The normal handgun is modeled after a Colt M1917 revolver with the barrel group and sights of the Smith & Wesson Model 25, which is appropriate seeing how the standard pistol ammo featured in the game are.In hit-and-run situations the player can fire without aiming down the sights, especially when evading bosses.The player can, however, use a Freeze Bolt first, and then unload the Handgun at the immobilized target. Using the weapon against bosses is not recommended as it lacks the needed punch to stun them.As such, it is recommended to upgrade the Handgun's firepower and maximum ammo stock to get the best out of it. The Handgun bullets, while still slightly scarce, are the most common ammunition type found in the game.The weapon is useful for "tripping" the Haunted, if Sebastian can reliably aim for their kneecaps, which knocks them down and exposing them for an instant kill with a match.Upgrading the critical chance at least once as soon as possible is immensely helpful early in the game, as each headshot will have a chance of killing an enemy instantly, preserving both Matches and ammunition. ![]() Upgrade progress are shared between the normal and Burst handguns. It is unlocked for a New Game+ save after collecting all 28 Map Fragments and is identical to the normal Handgun in every way stats-wise, with the only added effect of firing three rounds in rapid succession with each trigger pull. Alternatively, the player could go for a kneecap and run up to the enemy to burn them with a match, thus conserving ammo and potentially taking out more than one hostile if they happen to bunch up.īurst Handgun " This burst-capable automatic pistol has a high rate of fire and can do a lot of damage to enemies." ―Inventory description.Ī burst-firing variant of the handgun used by Joseph Oda and Juli Kidman appears as the unlockable Burst Handgun. To compensate for its low power, headshots are recommended, as not only will that deal more damage, but the handgun itself is capable of a whopping 50% chance to instantly score a headshot kill if upgraded enough, making it a viable weapon until the late game. It is best used at mid-to-close ranges on lesser enemies like The Haunted, due to their generally lower health and threat level compared to the likes of Sadists or The Keeper. Natural for a starter weapon, the handgun is rather weak and performs somewhat poorly at longer ranges prior to upgrades. The handgun is the first firearm available to Sebastian Castellanos, and remains a capable mainstay throughout the whole game due to its very manageable recoil, small spread and reasonably deep ammo pool compared to the rest of the obtainable weaponry. Handgun bullets are the most common type of ammunition found in the game's world, so the player is unlikely to ever run dry unless they fire recklessly.
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